One of the more crucial elements of combat in The Chronicles of Spellborn®, is Aiming Skills. When you are Prepared you will have to aim a Skill at a target to perform it correctly. If it is properly aimed at a target and within range, the Skill will hit, otherwise it will miss. Clicking on a target to select it will not automatically make a Skill hit a target.
To aim, enter Prepared State and hold down the Right Mouse Button while you move the Mouse accordingly. The Cursor will then change into the Reticule used for combat. Remember that you can also press R to enter Fixed View Mode while Prepared to negate the requirement to hold the Right Mouse Button down. Align the Reticule with the target and perform your Skill by clicking the Left Mouse Button.
Not only do you need to align the Reticule to execute a Skill successfully, you will also need to be in range. The range of a Skill differs per Skill. They can be any of the following:
- Short Range Skills - These Skills only hit targets close by. Aim the Reticule at a nearby target.
- Long Range Skills - These Skills only hit targets far away. Aim the Reticule at a far away target.
- Target Skills - These Skills hit all targets between the Player Character and the outer range limit. Aim the Reticule at a far away target to hit all targets in between.
- Target Position Skills - These Skills hit all targets within a target area. Aim the Reticule at the spot you want the Area of Effect to be centred.
As a visual identifier, the Reticule will change depending upon your range, selected skill type and the validity of the target.
To support aiming in the heat of battle, we have a reticule which communicates all necessary information, so you never have to look away from your opponent. In this article, you can find the different types of reticules as you will see them in-game. Skills have different reticule attached to them, depending on the type of skills used (Magic, Melee, Ranged) and depending on the range required to successfully execute a skill.