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Ancestral Mage

From the Spellborn Wiki, the wiki for The Chronicles of Spellborn

Commanding spirits from the past, the Ancestral Mage is a dangerous force to be reckoned with. While the Ancestral Mage does not have much personal power, they are capable of significantly enhancing their summoned spirit pets as well as their companions.

“That’s the most wonderful thing; an Ancestral Mage is never alone! Ancestral Mages can be quite solitary and keep themselves out of harm’s way pretty well, by using their Spirit Pets to their utmost efficiency. The bond between you and your Spirit Pet can become quite strong. And at the same time Ancestral Mages can be ideal in a group, keeping overview and commanding their Spirit Pets to offensive effect, while supporting everyone with their magical abilities. It really is quite nice, dear. Wreaks havoc on opposing forces though.” – Master Ancestral Mage Kimian the Quartehr, The Academy, Hawksmouth

Information from MMORPG.com, The Chronicles of Spellborn: Caster Classes Developer Journal


Contents

[edit] Ancestral Mage Skill Sets / Skill Type: Spirit

Highlighted entries in the tables below denote skills which are exclusive to Ancestral Mages. Non-highlighted entries denote skills which are available to all spellcaster archetype classes.


[edit] Skill Set 1 (unlocked at character creation)

Skill Skill Details Description Effect Details
Amplify Fear Amplify Fear Normal (Combo type) Mind (Skill Attribute) Magic (Attack type) Rune (Magic type) 6 sec. Cooldown time Short Range
  • Reduce target's Morale by 1 Rank.
  • Morale reduction is amplified if the target already has a Morale reduction.

Roaring: Gain 1 rank morale on hit, but lose 1 rank morale if the attack misses.

Hack Hack Normal (Combo type) Body (Skill Attribute) Melee (Attack type) Rune (Magic type) 3 sec. Cooldown time Short Range
  • Deal moderate damage.
-
Pounding Shards Pounding Shards Normal (Combo type) Mind (Skill Attribute) Magic (Attack type) Rune (Magic type) 6 sec. Cooldown time Target
  • Deal moderate damage to target and 3 nearby enemies.
  • Target and all nearby enemies lose 1 rank Physique.
-
Righteous Hunt Righteous Hunt Normal (Combo type) Mind (Skill Attribute) Magic (Attack type) Soul (Magic type) 7 sec. Cooldown time Target
  • Deal minor damage.
  • Target receives Life Tap (12s).

Life Tap: Melee attackers gain health.

Shoot Shoot Normal (Combo type) Focus (Skill Attribute) Ranged (Attack type) Soul (Magic type) 4 sec. Cooldown time Long Range
  • Deal moderate damage.
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Slash Slash Normal (Combo type) Mind (Skill Attribute) Melee (Attack type) Spirit (Magic type) 3 sec. Cooldown time Short Range
  • Deal moderate damage.
-
Spirit Strike Spirit Strike Normal (Combo type) Mind (Skill Attribute) Melee (Attack type) Spirit (Magic type) 6 sec. Cooldown time Short Range
  • Deal heavy heroic damage.
  • Receive Enhanced [Mind] (12s) on hit.

Heroic: Heroic attacks have increased damage if the target has a lower morale than the Skill User.
Enchanced [Mind]: Mind attribute is increased.

Tap Magic Tap Magic Normal (Combo type) Mind (Skill Attribute) Magic (Attack type) Spirit (Magic type) 7 sec. Cooldown time Self
  • Gain moderate heal.
  • For 12 seconds gain a minor heal for damage dealt through a Magic Skill.
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[edit] Skill Set 2 (unlocked at level 5)

Skill Skill Details Description Effect Details
Deflect Deflect Normal (Combo type) Mind (Skill Attribute) Magic (Attack type) Soul (Magic type) 12 sec. Cooldown time Self
  • Receive Reflect [Melee] (8s).

Reflect [Melee]: Received melee damage is reduced and the reduced amount is dealt to the attacker.

Rising Stakes Rising Stakes Normal (Combo type) Mind (Skill Attribute) Magic (Attack type) Rune (Magic type) 18 sec. Cooldown time Short Range
  • Deal moderate damage to 3 enemies in front of you.
  • Lower physique of 3 enemies in front of you.
-
Shell Shock Shell Shock Normal (Combo type) Mind (Skill Attribute) Magic (Attack type) Spirit (Magic type) 5 sec. Cooldown time Target
  • Deal heavy heroic damage.
  • Target loses 1 rank Morale.

Heroic: Heroic attacks have increased damage if the target has a lower morale than the Skill User.

Spirit Arc Spirit Arc Normal (Combo type) Focus (Skill Attribute) Magic (Attack type) Spirit (Magic type) 30 sec. Cooldown time Self
  • Teleport behind Controlled Spirit.
  • Nearby enemies receive minor Shock (12s).

Shock: Deal damage to nearby allies when damaged.

Spirit Cache Spirit Cache Normal (Combo type) Body (Skill Attribute) Magic (Attack type) Spirit (Magic type) 12 sec. Cooldown time Self
  • Controlled Spirit receives Expose (12s).
  • For 12 seconds, each time Controleld Spirit is hit nearby party members receive a minor heal.

Expose: Reduces resistance and increases damage taken from attacks.

Spirit Discharge Spirit Discharge Normal (Combo type) Focus (Skill Attribute) Magic (Attack type) Spirit (Magic type) 8 sec. Cooldown time Long Range
  • Upon hitting Controlled Spirit, transfer moderate health from Controlled Spirit to you.
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[edit] Skill Set 3 (unlocked at level 11)

Skill Skill Details Description Effect Details
Barrage Barrage Normal (Combo type) Mind (Skill Attribute) Magic (Attack type) Rune (Magic type) 20 sec. Cooldown time Short Range
  • You and nearby party members receive Fury (12s) and Infused [Magic] (12s).
  • You and nearby party members receive Expose [Magic] (12s).

Fury: Receive morale when damaged. Lose morale when healed.
Infused [Magic]: Increases magic damage dealt.
Expose [Magic]: Reduces magic resistance and increases damage taken from magic attacks.

Lightning Leash Lightning Leash Opener (Combo type) Focus (Skill Attribute) Melee (Attack type) Spirit (Magic type) 15 sec. Cooldown time Short Range, Roaring, Opener Shelter
  • Deal heavy heroic damage.
  • Controlled Spirit receives 2 ranks morale (12s) on hit.

Roaring: Gain 1 rank morale on hit, but lose 1 rank morale if the attack misses.
Shelter: All affinities are increased.
Heroic: Heroic attacks have increased damage if the target has a lower morale than the Skill User.

Materialise Materialise Opener (Combo type) Focus (Skill Attribute) Magic (Attack type) Spirit (Magic type) 20 sec. Cooldown time Self, Opener Calibrate
  • Teleport Controlled Spirit to you.
  • Controlled Spirit receives Infuse (12s).

Calibrate: Magic damage dealt is increased.
Infuse: Increases direct damage dealt.

Mind Blade Mind Blade Normal (Combo type) Mind (Skill Attribute) Melee (Attack type) Soul (Magic type) 12 sec. Cooldown time Short Range
  • Deal heavy damage.
  • You and target receive Immune [Melee] (6s).

Immune [Melee]: No damage taken from melee attacks.

Spirit Conductor Spirit Conductor Opener (Combo type) Body (Skill Attribute) Melee (Attack type) Spirit (Magic type) 14 sec. Cooldown time Self, Opener Celestial
  • Deal heavy damage to enemies near Controlled Spirit.
  • Deal moderate damage to Controlled Spirit.

Celestial: Mind attribute is increased.

Volley Blast Volley Blast Normal (Combo type) Mind (Skill Attribute) Ranged (Attack type) Soul (Magic type) 5 sec. Cooldown time Long Range
  • Deal minor damage to 3 enemies at target location.
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[edit] Skill Set 4 (unlocked at level 16)

Skill Skill Details Description Effect Details
Ball Lightning Ball Lightning Finisher (Combo type) Focus (Skill Attribute) Melee (Attack type) Spirit (Magic type) 12 sec. Cooldown time Short Range, Finisher Food for Thought
  • Deal minor damage.
  • Convert target's morale into own health.
  • Receive Scare (12s) on miss.

Food for Thought: Increase damage and gain more health for drained morale per combo point.
Scare: Morale is reduced by 3 Ranks. At the end of duration, Morale is raised by 3 ranks again.

Close Quarter Shock Close Quarter Shock normal(Combo type) Mind(Skill Attribute) Magic (Attack type) Rune (Magic type) 11 sec. Cooldown time Short Range
  • Deal heavy damage to enemies in range.
  • Receive Return [Melee] (5s).
  • Receive moderate damage.

Return [Melee]: Melee attackers partly receive dealt damage as well.

Magnetise Magnetise Finisher (Combo type) Body (Skill Attribute) Magic (Attack type) Spirit (Magic type) 15 sec. Cooldown time Target, Finisher Galvanize
  • Target receives Shock (12s).
  • Afterwards, teleport 3 nearby enemies to target and deal minor damage to target for each teleported enemy.

Galvanize: Enhance Shock and increase damage per combo point.
Shock: Deal damage to nearby allies when damaged.

Pyre Arrow Pyre Arrow normal(Combo type) Mind(Skill Attribute) Ranged (Attack type) Rune (Magic type) 12 sec. Cooldown time Long Range
  • Deal minor damage.
  • Target receives Burn (12s).

Burn: Lose health over time and take more damage from rune attacks. Melee attackers become flaming.

Spirits Touch Spirits Touch normal(Combo type) Mind(Skill Attribute) Magic (Attack type) Spirit (Magic type) 6 sec. Cooldown time Short Range
  • Moderately heal party member.
  • Gain moderate heal and 1 rank Morale on hit.
-
Thundercry Thundercry Finisher (Combo type) Focus (Skill Attribute) Magic (Attack type) Spirit (Magic type) 24 sec. Cooldown time Short Range, Finisher Forsaken Shriek
  • 3 enemies in front of you receive Haunt (12s).
  • Controlled Spirit receives Infuse (12s).

Forsaken Shriek: Enhance Haunt and increase Infused [Melee], Infused [Magic] and Infused [Ranged] per combo point.
Haunt: Lose health and morale on movement and take more damage from spirit attacks.
Infused [Melee]: Increases melee damage dealt.
Infused [Magic]: Increases magic damage dealt.
Infused [Ranged]: Increases ranged damage dealt.
Infuse: Increases direct damage dealt.


[edit] Skill Set 5 (unlocked at level 24)

Skill Skill Details Description Effect Details
Disruption Disruption Normal (Combo type) Mind (Skill Attribute) Magic (Attack type) Spirit (Magic type) 5 sec. Cooldown time Target
  • Deal major damage.
-
Electrocution Electrocution Normal (Combo type) Body (Skill Attribute) Magic (Attack type) Spirit (Magic type) 15 sec. Cooldown time Self
  • Deal major damage to each enemy nearby Controlled Spirit.
  • Destroy Controlled Spirit.
-
Magi Funnel Magi Funnel Normal (Combo type) Mind (Skill Attribute) Magic (Attack type) Soul (Magic type) 4 sec. Cooldown time Short Range, Roaring
  • Deal moderate damage to target and an additional enemy behind you.
  • Receive Return [Ranged] (12s) on hit.

Roaring: Gain 1 rank morale on hit, but lose 1 rank morale if the attack misses.
Return [Ranged]: Ranged attackers partly receive dealt damage as well.

Mind over Body Mind over Body Normal (Combo type) Mind (Skill Attribute) Magic (Attack type) Runce (Magic type) 20 sec. Cooldown time Self
  • Increase both Body and Focus by 25% of your Mind for 12 seconds.
-
Spirit Bonds Spirit Bonds Normal (Combo type) Body (Skill Attribute) Magic (Attack type) Spirit (Magic type) 12 sec. Cooldown time Self
  • For 12 seconds you and Controlled Spirit share damage received.
-
Spirit Flux Spirit Flux Normal (Combo type) Focus (Skill Attribute) Magic (Attack type) Spirit (Magic type) 5 sec. Cooldown time Target
  • Deal moderate damage.
  • Moderately heal Controlled Spirit on hit.
-


[edit] Skill Set 6 (unlocked at level 34)

Skill Skill Details Description Effect Details
Magi Cascade Magi Cascade Normal (Combo type) Mind (Skill Attribute) Magic (Attack type) Spirit (Magic type) 15 sec. Cooldown time Target, Roaring
  • Deal heavy damage.
  • 3 enemies nearby target receive Expose [Magic] (12s).
  • Target receives Immune [Magic] (12s).

Roaring: Gain 1 rank morale on hit, but lose 1 rank morale if the attack misses.
Expose [Magic]: Reduces magic resistance and increases damage taken from magic attacks.
Immune [Magic]: No damage taken from magic attacks.

Ripple Ripple Normal (Combo type) Body (Skill Attribute) Magic (Attack type) Spirit (Magic type) 25 sec. Cooldown time Short Range
  • Nearby party members receive moderate heal.
  • Receive moderate damage for each enemy within range.
-
Soothing Wave Soothing Wave Normal (Combo type) Mind (Skill Attribute) Magic (Attack type) Soul (Magic type) 10 sec. Cooldown time Target
  • Moderate heal at target location.
  • Healed amount is distributed evenly over all targeted party members.
-
Spirit Servant Spirit Servant Normal (Combo type) Body (Skill Attribute) Magic (Attack type) Spirit (Magic type) 30 sec. Cooldown time Self
  • Controlled Spirit receives a Blood Hook (24s) linked to each nearby party member.
  • Party members have increased maximum health and Attributes.
  • Controlled Spirit has decreased maximum health and Attributes.

Blood Hook: Bloodlinked. Receive damage each time the bloodlink origin takes damage.

Stormstrike Stormstrike Normal (Combo type) Focus (Skill Attribute) Magic (Attack type) Spirit (Magic type) 12 sec. Cooldown time Short Range
  • Deal heavy damage to 3 enemies in front of you.
  • Damage jumps up to 3 times and decreases with every jump.
  • Receive Expose [Melee] (12s).

Expose [Melee]: Reduces melee resistance and increases damage taken from melee attacks.

[edit] Quest Skills

Skill Skill Details Description Effect Details
Siphon Force Siphon Force Normal (Combo type) Mind (Skill Attribute) Melee (Attack type) Spirit (Magic type) 18 sec. Cooldown time Short Range
  • Target receives curse (12s).
  • Transfer 10% of target's Attributes to your own for 12 seconds.)

Curse reduces melee and ranged damage dealt and PeP Rank.

[edit] Ancestral Mage Bodyslots : Spirit Cages

Bodyslot Level Description Price
Hyena Avatar Hyena Avatar 5 Deals moderate melee damage. Medium avatar. 2 Image:Silver.png 88 Image:Copper.png
Ousted Elder Avatar Ousted Elder Avatar 10 Buffs magic resistance of party members and casts minor heals. Weak avatar. 8 Image:Silver.png 34 Image:Copper.png
Calaspider Avatar Calaspider Avatar 15 Deals minor magic damage, slows target. Medium avatar. 23 Image:Silver.png 94 Image:Copper.png
Bear Avatar Bear Avatar 20 Deals moderate melee damage, melee buffs. Medium avatar. 58 Image:Silver.png 48 Image:Copper.png
Urgarut Avatar Urgarut Avatar 25 Deals heavy melee damage, defensive buffs. Medium avatar. 95 Image:Silver.png 70 Image:Copper.png
Crocodile Avatar Crocodile Avatar 30 Deals moderate melee damage, slows target. Strong avatar. 1 Image:Gold.png 57 Image:Silver.png 56 Image:Copper.png
Speyrfolk Avatar Speyrfolk Avatar 35 Deals heavy melee damage, minor heals. Medium avatar. 3 Image:Gold.png 10 Image:Silver.png 0 Image:Copper.png
Turtle Avatar Turtle Avatar 40 Deals no damage, heavy debuffs. Weak avatar. 4 Image:Gold.png 53 Image:Silver.png 48 Image:Copper.png
Demon Army Avatar Demon Army Avatar 45 Deals moderate area effect damage, drains life. Medium avatar. 7 Image:Gold.png 66 Image:Silver.png 18 Image:Copper.png
Lobster Avatar Lobster Avatar 50 Deals major melee damage. Medium avatar. 10 Image:Gold.png 41 Image:Silver.png 44 Image:Copper.png

[edit] Also See

Spellcaster Archetype
Rune Mage
Void Seer