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Prior to release, the name of the Adept was Furyhammer, but due to the changes made to the class it wasn't the right name for it anymore, and so the Adept was born!

Practitioners of martial combat, Adepts are gifted with a variety of powerful methods of sight. Their special vision is very useful under the proper circumstances. They make excellent leaders and are often found commanding forces in battle.

The Adept has few armed skills. Most of the offensive skills of the Adept are unarmed fighting skills. The Adept will be able to disarm, slow and silence opponents as well as keep people alive by healing, making him quite a tactical class to play.

“The Adept is a Discipline for survivors and explorers. If you need to get in and out of combat quickly the way of the Adept is certainly an efficient route. They may be a bit difficult to work with though. Adepts in general favour their independence.” – Master Adept Seregrin Carnyxian, The Academy, Hawksmouth

Information from MMORPG.com, The Chronicles of Spellborn: Warrior Class Developer Journal


Adept Skill Sets / Skill Type: Soul[]

Highlighted entries in the tables below denote skills which are exclusive to Adepts. Non-highlighted entries denote skills which are available to all warrior archetype classes.


Skill Set 1 (unlocked at character creation)[]

Skill Skill Details Description Effect Details
Battle Cry Battle Cry Normal (Combo type) Body (Skill Attribute) Magic (Attack type) Soul (Magic type) 16 sec Self
  • Nearby party members receive Infused [Melee] (12s).
  • Become Resistant (12s).

Infused [Melee]: Increases melee damage dealt.
Resistant: Increases resistance and decreases damage taken from attacks.

Break Defense Break Defense Normal (Combo type) Body (Skill Attribute) Melee (Attack type) Soul (Magic type) 4 sec Short Range, Burst
  • Deal heavy piercing damage.

Burst: Gain 1 rank physique on hit, but lose 1 rank physique if the attack misses.
Piercing: The damage of piercing attacks is not diminshed by resistance and affinity values of the target.

Hack Hack Normal (Combo type) Body (Skill Attribute) Melee (Attack type) Rune (Magic type) 3 sec Short Range
  • Deal moderate damage.
-
Heavy Swing Heavy Swing Normal (Combo type) Body (Skill Attribute) Melee (Attack type) Rune (Magic type) 8 sec Short Range, Burst
  • Deal moderate damage to up to three targets surrounding you.

Burst: Gain 1 rank physique on hit, but lose 1 rank physique if the attack misses.

Shoot Shoot Normal (Combo type) Focus (Skill Attribute) Ranged (Attack type) Soul (Magic type) 4 sec Long Range
  • Deal moderate damage.
-
Slash Slash Normal (Combo type) Mind (Skill Attribute) Melee (Attack type) Spirit (Magic type) 3 sec Short Range
  • Deal moderate damage.
-
Stomp Stomp Normal (Combo type) Body (Skill Attribute) Magic (Attack type) Rune (Magic type) 14 sec Short Range
  • 3 surrounding enemies lose 1 rank Physique.
  • Become Steadfast (12s).

Steadfast: Increased melee resistance. Melee attackers lose physique.

Vicious Slash Vicious Slash Normal (Combo type) Body (Skill Attribute) Melee (Attack type) Rune (Magic type) 3 sec Short Range
  • Deal minor damage.
  • Target loses 1 rank Physique.
-


Skill Set 2 (unlocked at level 5)[]

Skill Skill Details Description Effect Details
Charge Charge Normal (Combo type) Body (Skill Attribute) Melee (Attack type) Spirit (Magic type) 14 sec Self
  • Gain Vigour (12s).
  • All your attacks become Burst attacks for 12 seconds.

Vigour: Physique is raised by 3 Ranks. At the end of the duration, Physique is reduced by 3 ranks again.
Burst: Gain 1 rank physique on hit, but lose 1 rank physique if the attack misses.

Cheap Kick Cheap Kick Normal (Combo type) Body (Skill Attribute) Melee (Attack type) Soul (Magic type) 14 sec Short Range
  • Deal moderate crushing damage.
  • Target receives Cripple (12s).

Crushing: Powerful attacks that have increased damage if the target has a lower physique than the Skill User.
Cripple: Physique is reduced by 3 Ranks. At the end of the duration, Physique is raised by 3 ranks again.

Chin Kick Chin Kick Normal (Combo type) Focus (Skill Attribute) Melee (Attack type) Soul (Magic type) 7 sec Short Range, Burst
  • Deal heavy calculated damage.

Burst: Gain 1 rank physique on hit, but lose 1 rank physique if the attack misses.
Calculated: Thoughtful attacks that have increased damage if the target has a lower concentration than the Skill User.

Cleaving Strike Cleaving Strike Normal (Combo type) Body (Skill Attribute) Melee (Attack type) Spirit (Magic type) 6 sec Short Range
  • Deal minor crushing and piercing damage to up to three enemies.

Crushing: Powerful attacks that have increased damage if the target has a lower physique than the Skill User.
Piercing: The damage of piercing attacks is not diminished by resistance and affinity values of the target.

Enfeeble Enfeeble Normal (Combo type) Focus (Skill Attribute) Melee (Attack type) Soul (Magic type) 20 sec Short Range, Maneuver
  • Deal moderate damage to up to 2 enemies.
  • Targets receive Disarm (6s).

Maneuver: Gain 1 rank concentration on hit, but lose 1 rank concentration if the attack misses.
Disarm: Melee skills cannot be used.

Swift Kick Swift Kick Normal (Combo type) Focus (Skill Attribute) Melee (Attack type) Soul (Magic type) 5 sec Short Range, Maneuver
  • Deal heavy calculated damage.

Maneuver: Gain 1 rank concentration on hit, but lose 1 rank concentration if the attack misses.
Calculated: Thoughtful attacks that have increased damage if the target has a lower concentration than the Skill User.


Skill Set 3 (unlocked at level 11)[]

Skill Skill Details Description Effect Details
Ascend Ascend Opener (Combo type) Mind (Skill Attribute) Melee (Attack type) Soul (Magic type) 8 sec Target, Opener Defense
  • Teleport to target enemy.
  • Receive Evasive (8s).

Defense: All incoming heal effects are increased.
Evasive: Increased melee and ranged resistances. Melee attackers lose physique. Ranged attackers lose concentration.

Extreme Prejudice Extreme Prejudice Opener (Combo type) Mind (Skill Attribute) Magic (Attack type) Soul (Magic type) 7 sec Self, Opener Revenge
  • Become Relentless (12s).
  • Receive Blind (12s).

Revenge: Deal damage to all attackers.
Relentless: Concentration is increased and receive Infused [Melee] with each succesful melee attack. All affinities are decreased.
Infused [Melee]: Increases melee damage dealt.
Blind: Ranged skills cannot be used.

Fake Move Fake Move Normal (Combo type) Body (Skill Attribute) Melee (Attack type) Spirit (Magic type) 5 sec Short Range
  • Target receives Cripple (12s).

Cripple: Physique is reduced by 3 Ranks. At the end of the duration, Physique is raised by 3 ranks again.

Headbutt Headbutt Normal (Combo type) Body (Skill Attribute) Melee (Attack type) Rune (Magic type) 6 sec Short Range, Burst
  • Deal moderate damage.
  • Target receives Daze (12s).

Burst: Gain 1 rank physique on hit, but lose 1 rank physique if the attack misses.
Daze: Target loses up to 5 ranks Concentration during movement.

Piercing Shot Piercing Shot Normal (Combo type) Body (Skill Attribute) Ranged (Attack type) Soul (Magic type) 4 sec Long Range
  • Deal heavy piercing damage.
  • Deal moderate damage to an enemy behind the target.

Piercing: The damage of piercing attacks is not diminished by resistance and affinity values of the target.

Rising Gut Rising Gust Opener (Combo type) Focus (Skill Attribute) Melee (Attack type) Soul (Magic type) 10 sec Short Range, Opener Brawler
  • Deal minor damage up to 3 times to up to 2 nearby enemies.
  • Nearby party members receive a minor heal for each hit.

Brawler: Increased Body on each hit.

Skill Set 4 (unlocked at level 16)[]

Skill Skill Details Description Effect Details
Bounce Bounce Finisher (Combo type) Mind (Skill Attribute) Melee (Attack type) Soul (Magic type) 13 sec Short Range, Maneuver, Finisher Vibrant
  • Deal heavy damage to target.
  • Teleport to random target nearby to deal moderate damage.

Maneuver: Gain 1 rank concentration on hit, but lose 1 rank concentration if the attack misses.
Vibrant: Enhance Maneuver per combo point.

Disarming Strike Disarming Strike Normal (Combo type) Body (Skill Attribute) Melee (Attack type) Soul (Magic type) 16 sec Short Range
  • Deal minor damage.
  • Target recives Disarm (8s).

Disarm: Melee skills cannot be used.

Impale Impale Normal (Combo type) Body (Skill Attribute) Melee (Attack type) Soul (Magic type) 6 sec Short Range
  • Deal heavy piercing damage.
  • Deal moderate damage to an enemy behind the target.

Piercing: The damage of piercing attacks is not diminished by resistance and affinity values of the target.

Low Kick Low Kick Finisher (Combo type) Focus (Skill Attribute) Melee (Attack type) Soul (Magic type) 15 sec Short Range, Finisher Shin Breaker
  • Deal minor calculated damage.
  • Target receives Silence (6s).

Shin Breaker: Increase damage per combo point.
Calculated: Thoughtful attacks that have increased damage if the target has a lower concentration than the Skill User.
Silence: Magic skills cannot be used.

Ricochet Ricochet Normal (Combo type) Body (Skill Attribute) Ranged (Attack type) Soul (Magic type) 3 sec Long Range
  • Deal minor damage.
  • Chain minor damage to up to 3 enemies.
-
Somatic Conversion Somatic Conversion Finisher (Combo type) Mind (Skill Attribute) Magic (Attack type) Soul (Magic type) 8 sec Short Range, Finisher Consumer
  • Convert 1 rank Physique from up to 3 nearby enemies each into health.

Consumer: Gain more health for drained physique per combo point.

  • Attention using this skill on an enemy with no Physique left will result on massive self-damage, as Player Character will be healed for a negative amount of health (ex. -3242 health). Use with extreme caution.

Skill Set 5 (unlocked at level 24)[]

Skill Skill Details Description Effect Details
Energy Torrent Energy Torrent Normal (Combo type) Mind (Skill Attribute) Magic (Attack type) Soul (Magic type) 10 sec Target
  • Teleport to target location and deal heavy calculated damage to a nearby enemy.
  • Nearby enemy will lose 1 rank Concentration. Effect will chain up to 3 times.

Calculated: Thoughtful attacks that have increased damage if the target has a lower concentration than the Skill User.

Forceful Throw Forceful Throw Normal (Combo type) Mind (Skill Attribute) Melee (Attack type) Soul (Magic type) 20 sec Short Range
  • Deal major crushing damage to 3 enemies in front of you.
  • The targets receive Blind (6s).
  • You receive Disarm (8s).

Crushing: Powerful attacks that have increased damage if the target has a lower physique than the Skill User.
Blind: Ranged skills cannot be used.
Disarm: Melee skills cannot be used.

Point Blank Point Blank Normal (Combo type) Body (Skill Attribute) Ranged (Attack type) Rune (Magic type) 5 sec Short Range
  • Deal heavy crushing damage.
  • Receive Expose [Melee] (8s).

Crushing: Powerful attacks that have increased damage if the target has a lower physique than the Skill User.
Expose [Melee]: Reduces melee resistance and increases damage taken from melee attacks.

Resonating Blow Resonating Blow Normal (Combo type) Body (Skill Attribute) Melee (Attack type) Spirit (Magic type) 18 sec Short Range
  • Deal heavy damage.
  • Deal heavy damage to an enemy behind you.
-
Shoulder Slam Shoulder Slam Normal (Combo type) Body (Skill Attribute) Melee (Attack type) Rune (Magic type) 13 sec Short Range
  • Deal extreme crushing damage.

Crushing: Powerful attacks that have increased damage if the target has a lower physique than the Skill User.

Spear Spear Normal (Combo type) Focus (Skill Attribute) Melee (Attack type) Soul (Magic type) 6 sec Short Range
  • Deal heavy calculated and piercing damage.

Calculated: Thoughtful attacks that have increased damage if the target has a lower concentration than the Skill User.
Piercing: The damage of piercing attacks is not diminished by resistance and affinity values of the target.


Skill Set 6 (unlocked at level 34)[]

Skill Skill Details Description Effect Details
Breakthrough Breakthrough Normal (Combo type) Focus (Skill Attribute) Melee (Attack type) Soul (Magic type) 15 sec Short Range, Burst
  • Deal minor damage up to 5 times.
  • You receive Resistant [Ranged] (12s) on each hit.
  • Each hit is treated as a seperate Burst attack.

Burst: Gain 1 rank physique on hit, but lose 1 rank physique if the attack misses.
Resistant [Ranged]: Increases ranged resistance and decreases damage taken from ranged attacks.

Hold Breath Hold Breath Normal (Combo type) Mind (Skill Attribute) Magic (Attack type) Soul (Magic type) 16 sec Self
  • For 24 seconds convert 50% of your Body into extra Focus.
-
Rhythmic Breathing Rhythmic Breathing Normal (Combo type) Focus (Skill Attribute) Melee (Attack type) Soul (Magic type) 16 sec Self
  • For 24 seconds convert 50% of your Body into extra Mind.
-
Setup Setup None (Combo type) Body (Skill Attribute) Magic (Attack type) Rune (Magic type) 7 sec Short Range
  • Target loses 1 rank Physique and receives Expose [Melee] (12s).
  • Gain Infused [Melee] (12s).

Expose [Melee]: Reduces melee resistance and increases damage taken from melee attacks.
Infused [Melee]: Increases melee damage dealt.

Unite Unite Normal (Combo type) Body (Skill Attribute) Melee (Attack type) Spirit (Magic type) 28 sec Short Range
  • You and surrounding party members are moderately healed over time (20s).
  • Effect is increased the more targets are healed.
  • Unite removes Expose.

Expose: Reduces resistance and increases damage taken from attacks.

Quest Skills[]

Skill Skill Details Description Effect Details
Ignore Pain Ignore Pain Normal (Combo type) Body (Skill Attribute) Magic (Attack type) Spirit (Magic type) 25 sec Self
  • Become Resistant (12s).
  • After 12 seconds receive minor damage.

Resistant: Increases resistance and decreases damage taken from attacks.

Adept Body Slots : Stances[]

Bodyslot Level Description Price
Double Edge Double Edge 5 Damage over time on target when hit, damage over time on self when missed. 2 Silver 82 Copper
Dance of Reavers Dance of Reavers 10 Each melee attack also deals damage to characters close to your target. 8 Silver 82 Copper
Eyes of the Ashcrow Eyes of the Ashcrow 15 Increase ranged damage done and melee damage received. Decrease melee damage done. 25 Silver 32 Copper
Shattering Gale Shattering Gale 20 Your melee attacks deal reduced damage. When you hit with melee attacks, receive a Tailwind buff. Tailwinds increase your damage output. 60 Silver 36 Copper
Immobile Defence Immobile Defence 25 Gain Resistant(Decreases all damage taken). The effect of heals are increased but your movement speed is reduced. 93 Silver 22 Copper
Within the Carapace Within the Carapace 30 Mitigate incoming damage at the expense of dealing less damage. 1 Gold 41 Silver 72 Copper
Undying Dream Undying Dream 35 Partially reflect Ranged and Melee attacks, but become Expose [Magic] (reduced magic resistances and incread Magic damage taken) 2 Gold 77 Silver 42 Copper
Inner Being Inner Being 40 Increases soul damage, lowers rune and spirit affinity. 4 Gold 47 Silver 14 Copper
Hand of Dominion Hand of Dominion 45 Deal more Melee damage. Recieve more damage from Ranged attacks. 7 Gold 67 Silver 30 Copper
Unitary Arsenal Unitary Arsenal 50 Deal 10% more damage, but become immune to heals. 9 Gold 87 Silver 16 Copper

See also[]

Warrior Archetype
Blood Warrior
Wrathguard

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