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Through their devotion to the Oracle, these mages are gifted with powerful magical abilities that counteract the spells of others. The Void Seer is quite adept at mending the wounds all too often suffered within the scattered Shards, as well as providing magical reinforcement to their allies. They can severely weaken the magic of enemies, and as such are often found in the company of many friends.

The Void Seer has very few offensive skills. Almost all of the skills and spells are defensive and used to enhance the abilities of party members. The only offensive skills a Void Seer has are his anti-magic skills but even most of these types of skills are about prevention rather than damage. Void Seer, with his constant healing, reflections, debuffing and dotting, can hold enemy for a long time, slowly exhausting him, and eventually killing him.

“We Void Seers are here to guide and heal those in need. We can fight alongside our allies, but we can also sense their troubles and help them when needed most. On our own we can roam everywhere we want, safe in the knowledge that if we truly follow the Awareness of the Oracle and make use of its guidance, that we can survive anywhere. We are wanted and needed at many places, indeed.” – Master Void Seer Isarah Nunuse, The Academy, Hawksmouth

Information from MMORPG.com, The Chronicles of Spellborn: Caster Classes Developer Journal


Void Seer Skill Sets / Skill Type: Soul[]

Highlighted entries in the tables below denote skills which are exclusive to Void Seers. Non-highlighted entries denote skills which are available to all spellcaster archetype classes.


Skill Set 1 (unlocked at character creation)[]

Skill Skill Details Description Effect Details
Amplify Fear Amplify Fear Normal (Combo type) Mind (Skill Attribute) Magic (Attack type) Rune (Magic type) 6 sec Short Range


  • Reduce target's Morale by 1 Rank.
  • Morale reduction is amplified if the target already has a Morale reduction.

Roaring: Gain 1 rank morale on hit, but lose 1 rank morale if the attack misses.

Hack Hack Normal (Combo type) Body (Skill Attribute) Melee (Attack type) Rune (Magic type) 3 sec Short Range


  • Deal moderate damage.
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Pounding Shards Pounding Shards Normal (Combo type) Mind (Skill Attribute) Magic (Attack type) Rune (Magic type) 6 sec Target


  • Deal moderate damage to target and 3 nearby enemies.
  • Target and all nearby enemies lose 1 rank Physique.
-
Righteous Hunt Righteous Hunt Normal (Combo type) Mind (Skill Attribute) Magic (Attack type) Soul (Magic type) 7 sec Target


  • Deal minor damage.
  • Target receives Life Tap (12s).

Life Tap: Melee attackers gain health.

Shoot Shoot Normal (Combo type) Focus (Skill Attribute) Ranged (Attack type) Soul (Magic type) 4 sec Long Range


  • Deal moderate damage.
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Slash Slash Normal (Combo type) Mind (Skill Attribute) Melee (Attack type) Spirit (Magic type) 3 sec Short Range


  • Deal moderate damage.
-
Spirit Strike Spirit Strike Normal (Combo type) Mind (Skill Attribute) Melee (Attack type) Spirit (Magic type) 6 sec Short Range


  • Deal heavy heroic damage.
  • Receive Enhanced [Mind] (12s) on hit.

Heroic: Heroic attacks have increased damage if the target has a lower morale than the Skill User.
Enchanced [Mind]: Mind attribute is increased.

Tap Magic Tap Magic Normal (Combo type) Mind (Skill Attribute) Magic (Attack type) Spirit (Magic type) 7 sec Self


  • Gain moderate heal.
  • For 12 seconds gain a minor heal for damage dealt through a Magic Skill.
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Skill Set 2 (unlocked at level 5)[]

Skill Skill Details Description Effect Details
Deflect Deflect Normal (Combo type) Mind (Skill Attribute) Magic (Attack type) Soul (Magic type) 12 sec Self


  • Receive Reflect [Melee] (8s).

Reflect [Melee]: Received melee damage is reduced and the reduced amount is dealt to the attacker.

Rising Stakes Rising Stakes Normal (Combo type) Mind (Skill Attribute) Magic (Attack type) Rune (Magic type) 18 sec Short Range


  • Deal moderate damage to 3 enemies in front of you.
  • Lower physique of 3 enemies in front of you.
-
Shell Shock Shell Shock Normal (Combo type) Mind (Skill Attribute) Magic (Attack type) Spirit (Magic type) 5 sec Target


  • Deal heavy heroic damage.
  • Target loses 1 rank Morale.

Heroic: Heroic attacks have increased damage if the target has a lower morale than the Skill User.

Sinister Eye Sinister Eye Normal (Combo type) Focus (Skill Attribute) Melee (Attack type) Soul (Magic type) 20 sec Short Range


  • 3 enemies at target location receive Silence (8s).

Silence: Magic skills cannot be used.

Soul Cyclone Soul Cyclone Normal (Combo type) Body (Skill Attribute) Melee (Attack type) Soul (Magic type) 11 sec Short Range


  • Deal minor damage up to 3 times to target.
  • Receive Reflect [Magic] (12s) and Reflect [Ranged] (12s).

Reflect [Magic]: Received magic damage is reduced and the reduced amount is dealt to the attacker.
Reflect [Ranged]: Received ranged damage is reduced and the reduced amount is dealt to the attacker.

Void Bolt Void Bolt Normal (Combo type) Focus (Skill Attribute) Ranged (Attack type) Soul (Magic type) 7 sec Long Range


  • Target receives damage over time (12s).
  • Target receives Doom (12s).

Doom: All incoming heal effects are decreased and take more damage from soul attacks.


Skill Set 3 (unlocked at level 11)[]

Skill Skill Details Description Effect Details
Barrage Barrage Normal (Combo type) Mind (Skill Attribute) Magic (Attack type) Rune (Magic type) 20 sec Short Range


  • You and nearby party members receive Fury (12s) and Infused [Magic] (12s).
  • You and nearby party members receive Expose [Magic] (12s).

Fury: Receive morale when damaged. Lose morale when healed.
Infused [Magic]: Increases magic damage dealt.
Expose [Magic]: Reduces magic resistance and increases damage taken from magic attacks.

Dead Air Dead Air Opener (Combo type) Body (Skill Attribute) Magic (Attack type) Soul (Magic type) 15 sec Short Range, Opener Intuition*3 nearby enemies and party members receive Immune [All] (6s) and Silence (6s).

Intuition: Focus attribute is increased.
Immune [All]: No damage taken from attacks.
Silence: Magic skills cannot be used.

Erase Mind Erase Mind Opener (Combo type) Focus (Skill Attribute) Magic (Attack type) Soul (Magic type) 30 sec Target, Opener Celestial*Targets Mind is reduced by 75% (16s).

Celestial: Mind attribute is increased.

Mind Blade Mind Blade Normal (Combo type) Mind (Skill Attribute) Melee (Attack type) Soul (Magic type) 12 sec Short Range


  • Deal heavy damage.
  • You and target receive Immune [Melee] (6s).

Immune [Melee]: No damage taken from melee attacks.

Rising Gust Rising Gust Opener (Combo type) Body (Skill Attribute) Melee (Attack type) Soul (Magic type) 10 sec Target, Opener Calibrate*Deal minor damage up to 3 times to all nearby enemies.
  • On each hit a nearby party member receives a minor heal.

Calibrate: Magic damage dealt is increased.

Volley Blast Volley Blast Normal (Combo type) Mind (Skill Attribute) Ranged (Attack type) Soul (Magic type) 5 sec Long Range


  • Deal minor damage to 3 enemies at target location.
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Skill Set 4 (unlocked at level 16)[]

Skill Skill Details Description Effect Details
Close Quarter Shock Close Quarter Shock normal(Combo type) Mind(Skill Attribute) Magic (Attack type) Rune (Magic type) 11 sec Short Range


  • Deal heavy damage to enemies in range.
  • Receive Return [Melee] (5s).
  • Receive moderate damage.

Return [Melee]: Melee attackers partly receive dealt damage as well.

Discord Discord Finisher (Combo type) Focus (Skill Attribute) Magic (Attack type) Soul (Magic type) 20 sec Target, Finisher Soul Break*For 12 seconds target deals damage over time to enemies nearby target.

Soul Break: Increase damage per combo point.

Null's Damning Null's Damning Finisher (Combo type) Focus (Skill Attribute) Magic (Attack type) Soul (Magic type) 12 sec Target, Finisher Pride of the Void*Target receives Curse (12s).
  • Party members nearby target receive Reflect [Melee] (8s) and Reflect [Ranged] (8s).

Pride of the Void: Enhance Curse per combo point.
Curse: Reduces melee and ranged damage dealt and PeP rank.
Reflect [Melee]: Received melee damage is reduced and the reduced amount is dealt to the attacker.
Reflect [Ranged]: Received ranged damage is reduced and the reduced amount is dealt to the attacker.

Pyre Arrow Pyre Arrow normal(Combo type) Mind(Skill Attribute) Ranged (Attack type) Rune (Magic type) 12 sec Long Range


  • Deal minor damage.
  • Target receives Burn (12s).

Burn: Lose health over time and take more damage from rune attacks. Melee attackers become flaming.

Soul Sting Soul Sting Finisher (Combo type) Body (Skill Attribute) Melee (Attack type) Soul (Magic type) 12 sec Short Range, Finisher Soul Piercer*Target receives Expose [Magic] (12s) and Doom (12s).

Soul Piercer: Enhance Doom and increase Expose [Magic] per combo point.
Doom: All incoming heal effects are decreased and take more damage from soul attacks.
Expose [Magic]: Reduces magic resistance and increases damage taken from magic attacks.

Spirits Touch Spirits Touch normal(Combo type) Mind(Skill Attribute) Magic (Attack type) Spirit (Magic type) 6 sec Short Range


  • Moderately heal party member.
  • Gain moderate heal and 1 rank Morale on hit.
-


Skill Set 5 (unlocked at level 24)[]

Skill Skill Details Description Effect Details
Disruption Disruption Normal (Combo type) Mind (Skill Attribute) Magic (Attack type) Spirit (Magic type) 5 sec Target


  • Deal major damage.
-
Magi Funnel Magi Funnel Normal (Combo type) Mind (Skill Attribute) Magic (Attack type) Soul (Magic type) 4 sec Short Range, Roaring*Deal moderate damage to target and an additional enemy behind you.
  • Receive Return [Ranged] (12s) on hit.

Roaring: Gain 1 rank morale on hit, but lose 1 rank morale if the attack misses.
Return [Ranged]: Ranged attackers partly receive dealt damage as well.

Mind over Body Mind over Body Normal (Combo type) Mind (Skill Attribute) Magic (Attack type) Runce (Magic type) 20 sec Self


  • Increase both Body and Focus by 25% of your Mind for 12 seconds.
-
Mute Curse Mute Curse Normal (Combo type) Body (Skill Attribute) Melee (Attack type) Soul (Magic type) 16 sec Short Range


  • Target receives Curse (8s) and Silence (8s).

Curse: Reduces melee and ranged damage dealt and PeP rank.
Silence: Magic skills cannot be used.

Null Barrage Null Barrage Normal (Combo type) Focus (Skill Attribute) Ranged (Attack type) Soul (Magic type) 9 sec Long Range


  • Deal major damage.
  • Party members near target receive a heal together based upon the amount of the target's health.
-
Third Eye Third Eye Normal (Combo type) Focus (Skill Attribute) Melee (Attack type) Soul (Magic type) 16 sec Self


  • Gain Infused [Magic] (12s).

Infused [Magic]: Increases magic damage dealt.


Skill Set 6 (unlocked at level 34)[]

Skill Skill Details Description Effect Details
Magi Cascade Magi Cascade Normal (Combo type) Mind (Skill Attribute) Magic (Attack type) Spirit (Magic type) 15 sec Target, Roaring*Deal heavy damage.
  • 3 enemies nearby target receive Expose [Magic] (12s).
  • Target receives Immune [Magic] (12s).

Roaring: Gain 1 rank morale on hit, but lose 1 rank morale if the attack misses.
Expose [Magic]: Reduces magic resistance and increases damage taken from magic attacks.
Immune [Magic]: No damage taken from magic attacks.

Nexus of Agony Nexus of Agony Normal (Combo type) Body (Skill Attribute) Magic (Attack type) Soul (Magic type) 20 sec Short Range


  • On hit 3 targets in front of you receive a Soul Hook linked to a nearby enemy.

Soul Hook: Target receives damage each time the Soul Hook origin takes damage.

Null Zone Null Zone Normal (Combo type) Body (Skill Attribute) Magic (Attack type) Soul (Magic type) 18 sec Short Range


  • 3 nearby enemies and party members receive Life Tap (12s).

Life Tap: Melee attackers gain health.

Soothing Wave Soothing Wave Normal (Combo type) Mind (Skill Attribute) Magic (Attack type) Soul (Magic type) 10 sec Target


  • Moderate heal at target location.
  • Healed amount is distributed evenly over all targeted party members.
-
Void Storm Void Storm Normal (Combo type) Focus (Skill Attribute) Magic (Attack type) Soul (Magic type) 25 sec Target


  • Deal heavy damage.
  • Nearby enemy receives Expose [Magic] (12s) on hit. Chain this effect up to 10 times.

Expose [Magic]: Reduces magic resistance and increases damage taken from magic attacks.

Quest Skills[]

Skill Skill Details Description Effect Details
Siphon Force Siphon Force Normal (Combo type) Mind (Skill Attribute) Melee (Attack type) Spirit (Magic type) 18 sec Short Range


  • Target receives curse (12s).
  • Transfer 10% of target's Attributes to your own for 12 seconds.)

Curse reduces melee and ranged damage dealt and PeP Rank.

Void Seer Bodyslots : Void Spheres[]

Bodyslot Level Description
Cyclone Orb Cyclone Orb 5 Deal more damage with your next 8 attacks.
Cascading Tornado Sphere Cascading Tornado Sphere 10 On hit by Melee Attacks, gain Infused [Melee] (Increases melee damage dealt) up to 8 times.
Opposing Winds Sphere Opposing Winds Sphere 15 Nullifies Infused [Melee] (Increases melee damage dealt) on nearby enemies.
Spinning Gale Sphere Spinning Gale Sphere 20 On hit by Melee Attacks, gain Infused [Magic] (Increases magic damage dealt) up to 8 times.
Eclipse Sphere Eclipse Sphere 25 Greatly reduces all incoming and outgoing magic effects.
Aperture Sphere Aperture Sphere 30 Nullifies Infused [Magic] (Increases magic damage dealt) on nearby enemies.
Healing Gust Sphere Healing Gust Sphere 35 Targets random enemy in range. When enemy deals damage, you receive a minor Heal until effect expires.
Entropy Orb Entropy Orb 40 Removes Hamstring, Haunt, Paralyse and Daze.
Storm's Eye Storm's Eye 45 Resets Physique, Morale and Concentration to zero.
Dark Matter Orb Dark Matter Orb 50

Reset States of Enemies in Range to 0, for a duration.

See also[]

Spellcaster Archetype
Rune Mage
Ancestral Mage

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